The Elder Scrolls V: Skyrim
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Release Date: Nov 11, 2011

The Elder Scrolls V: Skyrim is an open-world action role-playing game developed by Bethesda Game Studios.
Genre: Role-Playing

Immense world stuffed with varied tasks to perform Dragon battles are a blast Lovely art design capped by some beautiful, atmospheric touches Enjoyable battles that you can approach in a variety of ways Lots of compelling, self-contained stories to experience in addition to the main one.
Batman: Arkham City
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Release Date: Nov 22, 2011

Developed by Rocksteady Studios, Batman: Arkham City is an action adventure that builds upon the intense, atmospheric foundation of Batman: Arkham Asylum.
Genre: Fantasy Action Adventure
Atmospheric, fascinating world rich with details and secrets Satisfying, varied, hard-hitting combat Grappling and soaring around the city is thrilling Great assortment of involving side quests Makes terrific use of a host of Batman characters.
MASS EFFECT 3
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Fantastic, moving story that balances plot and character Past and present choices impact the game in wonderful and unexpected ways Much-improved level design leads to challenging, exciting battles Fantastic art design makes great use of color and composition Top-notch voice acting brings every major character to life.
please give your opinion about this game.
irrlicht 1.7.3 has been released
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On february,23 irrlicht has anouncement the irrlicht 1.7.3. you can download it at http://irrlicht.sourceforge.net/downloads/
more over, you should go to the official site http://irrlicht.sourceforge.net/
NVIDIA OpenGL 4.2 drivers for Windows and Linux now available
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To coincide with the Khronos release of OpenGL 4.2, NVIDIA has drivers available now for Windows and Linux. These drivers provide full support for OpenGL 4.2 and GLSL 4.20. Developers can immediatly start to experiment with the new features and performance enhancements of OpenGL 4.2.
OpenGL 4.2 provides the following new functionality:
ARB_shader_atomic_counters GLSL built-in functions to query and increment/decrement atomic counters Counters stored in buffer objects ARB_shader_image_load_store Allow shaders to load from, store to, and perform atomic read-modify-write operations to a single level of a texture ARB_texture_storage ARB_transform_feedback_instanced Draw multiple instances of the result of a transform feedback Without query and sync needed for DrawArraysInstanced() ARB_shading_language_420pack Collection of new GLSL features ARB_texture_compression_BPTC ARB extension since January 2010, promoted to core now Same formats as BC6H/BC7 in DirectX 11 ARB_base_instance Specify offset within buffer object for instanced drawing Adds three new API calls ARB_internalformat_query Enumerate the supported number of samples per internal format OpenGL 4.2 provides the following new performance improvements:
ARB_compressed_texture_pixel_storage Modify an arbitrary subset of compressed texture Blizzard requested feature ARB_shading_language_packing Allows GLSL shaders to read and write 16-bit floating-point encodings Pack small data types into one larger one Implementable on pre GL 4 hardware Uniform sampler initialization and Uniform block binding initialization Use layout to set texture image unit, and UBO index No need to call GetUniformLocation() or GetUniformBlockLocation() Part of ARB_shading_language_420pack ARB_map_buffer_alignment Pointer returned is aligned for SSE/AVX CPU instructions ARB_conservative_depth Shader constructs that help enable depth testing before fragment processing
Big in Japan Nov 14-20: MW3
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The popularity of Modern Warfare 3 has gone beyond North America and Europe. The latest Activision shooter has beaten out two prominent Japanese intellectual properties made by well-known publishers in the recent Media Creates sales update: the PS3 version of Call of Duty: Modern Warfare 3 sold 180,372, and is placed first; the Xbox 360 version was at seventh place, with 30,467 units sold.
MW3 fever runs rampant in Japan on the recent sales chart update.
The shooter was praised for its climactic campaign and variable challenges in the game's Spec Ops mode; check out GameSpot's coverage for more information. Japanese gamers should note that the version on the charts is the subtitled version with the English voices intact. The dubbed version will reportedly be released next month. The publisher of Modern Warfare 3 in Japan is Square Enix.
One Piece Gigant Battle! 2, the 2D fighting game sequel based on the One Piece anime/manga franchise, debuted at second place, with 116,062 units sold. The game features story content from the series' Post-War and New World arcs. New playable characters in the fighting game include the time-skip versions of the main protagonists, and former support characters from the first game, like Coby and Smoker.
The PS3 version of Ninokuni also debuted on the charts, as the game placed third, with 67,032 units sold. The RPG features the artwork from renowned animation company Studio Ghibli and an Imajinn system, which allows players to breed fantasy creatures in their own way for combat. For more information, check out GameSpot's previous coverage on the title.
Other highlights on the list include the debut of Saints Row: The Third. The PS3 version placed fifth, with 36,222 sold, while the Xbox 360 version placed 14th, with 15,380 units sold. The PS3 version of Ultimate Marvel vs. Capcom 3 was at 10th place, with 22,436 units sold; the Xbox 360 version was presumed to not sell more than 8000 copies, and was nowhere within the top 20 Media Creates list.
On the hardware side of things, the 3DS and PSP were still in the top spots of the hardware sales chart. Nintendo managed to sell 96,219 units of the former. Sony's numbers for the PSP and the PS3 doubled since the last sales update, possibly due to the availability of the red-and-black value bundle for the former, and the new colours for the latter. These colours are gold and white (Ninokuni PS3 bundle), scarlet red, and splash blue.
Japan game sales week of November 14-20:
Software
Rank/Title/Publisher/Platform/Unit sales
1. Call of Duty: Modern Warfare 3/Square Enix/PS3/180,372
2. One Piece Gigant Battle! 2/Namco Bandai/DS/116,062
3. Ninokuni/Level-5/PS3/67,318
4. Super Mario 3D Land/Nintendo/3DS/62,318
5. Saints Row: The Third/THQ Japan/PS3/36,222
6. Final Fantasy Type-0/Square Enix/PSP/30,543
7. Call of Duty: Modern Warfare 3/Square Enix/Xbox 360/30,467
8. Hatsune Miku: Project Diva Extend/Sega/PSP/30,042
9. Sengoku Basara 3 Utage/Capcom/PS3/25,771
10. Ultimate Marvel vs. Capcom 3/PS3/22,436
Hardware
3DS – 96,219
PSP – 41,069
PS3 – 40,085
Wii – 13,613
DSi XL – 1813
Xbox 360 – 1763
PS2 – 1291
DSi – 897
DS Lite -31
Ragnarok Odyssey landing in Japan February 2012
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The Ragnarok Online series, a popular MMORPG released in South Korea in August 2002, was so popular that it received its own animated series based on the game's universe, along with a DS and mobile spin-off. GungHo Online Entertainment, the main host of Ragnarok Online's Japanese server and developers of the DS spin-off, have now announced that a PS Vita spin-off is in the works, slated for release February 2 next year.
Ragnarok Online fans can look forward to this spin-off next February.
The company is sharing development duty with Gamearts, known for developing the Grandia and Lunar series. The game's director is Kazuhiro Irie, and the composer is Kumi Tanioka, known for his music in the Final Fantasy Crystal Chronicles series.
Ragnarok Odyssey is billed as a "hunting action" title that tasks gamers to hunt down a variety of beasts and use different weapons and skills to take them down. The title offers a four-player co-op mode via ad-hoc. The choice of character classes include the melee-focused Sword Warrior, the speed-focused Assassin, the long-ranged Hunter, the spellcaster Mage, the tank-like Hammer Smith, and the healer-slash-buffer Cleric.
The retail version will be priced at 5,980 yen (US$77) while the downloadable version will be priced 4,800 yen (US$62).
Upcoming sequel set for PS3 featuring new engine; Sega to search for "Miss Yakuzas" to promote game.
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Last October, producer Toshihiro Nagoshi revealed a few small details about the upcoming fifth installment in the Yakuza (Ryu ga Gotoku) series. The producer shared more information on the game's setting on a recent issue on Japanese magazine Famitsu (via Andriasang).
Kiryu Kazuma will be the main protagonist in part five.
The game's narrative picks up after the events of Yakuza 4, and the game's producer will be Masayoshi Yokoyama, who previously worked on script and scenario on past Yakuza titles. Further details regarding multiple protagonists like in Yakuza 4 have yet to be revealed.
Producer Toshihiro Nagoshi said in the article that if the series is like a house, Yakuza 5 would be building a new house instead of adding an extension. The game will take place in a city from each of the five districts in Japan: Sapporo, Tokyo, Osaka, Nagoya, and Fukuoka. Nagoshi said that the cities will be just as big as the digital representations of Dotonburi and Ryukyu in previous titles. He also added that the game's engine will be improved to allow seamless battles and conversations, as well as improved camerawork.
On a related note, Sega will be touring the aforementioned five cities early next year in search of female candidates for the game. The winning girls will appear in Yakuza 5 representing their respective cities and will promote the game throughout commercials. Eligible contestants in Japan will need to be 18 years and over to participate. After the initial screen test, the auditions will be held from February 18 to March 4, 2012. Sega will be holding an online poll from March to June, with the final winners to be announced in June.
